FILE Photo: A guy plays on the internet activity on a pc at an online cafe in Beijing, China August 31, 2021. REUTERS/Florence Lo
September 9, 2021
(Corrects to say China “slows down” approvals, not “suspended”, in headline and paragraph 1 and 2 soon after SCMP clarifies. Also, corrects paragraph 2 to say China’s strategy emerged soon after a assembly and not at the assembly)
(Reuters) – China has temporarily slowed down acceptance for all new on-line online games in a bid to control a gaming addiction amongst young individuals, the South China Early morning Post noted https://bit.ly/3hiH4ee on Thursday citing individuals with awareness of the matter.
The SCMP stated the system to sluggish down approvals emerged soon after a Wednesday assembly between Chinese authorities and gaming companies which include Tencent Holdings Ltd and NetEase Inc.
Beijing on Wednesday had summoned gaming firms including Tencent and NetEase.
Tencent declined to comment. NetEase did not immediately answer to Reuters request for comment.
China moved in August to ban beneath-18s from taking part in video clip game titles for more than three several hours a 7 days, saying this was essential to control a increasing addiction to what it once explained as “spiritual opium”.
China has done a broad crackdown on a wide array of sectors like tech, education and learning and home to bolster authorities management just after years of runaway advancement.
(Reporting by Anirudh Saligrama in Bengaluru Modifying by Raissa Kasolowsky and John Stonestreet)